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Showing posts with label Alternators. Show all posts
Showing posts with label Alternators. Show all posts

Transformers Review - Alternators Tracks

Hey there folks,

Welcome back to New Planet Cybertron. Today we are going to take a look at Transformers: Alternators Tracks.

Enjoy the video and do subscribe to our YouTube Channel and Blog. Follow us on Instagram and Facebook pages for more photos of our collections.

Thanks for watching.

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The Video Review








Transformers Review - Alternators Sideswipe

Hey there folks,

Welcome back to New Planet Cybertron. Today we are going to take a look at Transformers: Alternators Sideswipe, which is one of the earliest Alternators released. 

Enjoy the video and do subscribe to the YouTube Channel and Blog. Follow us on Instagram and Facebook pages for more photos of our collections.

Thanks for watching.

.:PEACE:.






Transformers Review - Alternators Meister a.k.a. Jazz

Hi there everyone,

Welcome back to another edition of New Planet Cybertron Reviews. Today we will be taking a look at Transformers: Alternators Meister, a.k.a. Jazz, who transforms into Mazda RX8.

I hope you guys enjoy the review, and please, do subscribe to the YouTube Channel and the Blog.
Also, visit us at our Facebook and Instagram pages.

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Transformers Review - Alternators Windcharger

Hey there folks,

Welcome back to New Planet Cybertron. Today we will be taking a look at my first ever Alternator figure in my collection -- Windcharger.

I hope you fellas will enjoy the review, as much as I had a blast making it.

.:PEACE:.


Car Mode (without the roof)
Car Mode (with the roof)

Robot Mode



Fully-Arned


Transformers Review: Skids (Alternators)

Intro:
            The Alternators have been one of my most favorite Transformers line ever. They are known to have very detailed vehicle modes, and very good robot modes, although they aren’t exactly very screen accurate. To some, that is exactly the reason that put off some Transformers fans.
Concurrently, that is also the reason why some car model fans are attracted to this line.
           Well, you can’t really please everyone, can you?
            Anyways, the fact of the matter is, the Alternators have very good vehicle modes, most of its releases have been based on fast cars and really, really powerful cars, i.e. Ford Mustang, Ford GT, Honda S2000, Subaru Impreza WRC etc.
            In other words, these are the cars that are least likely that you’ll ever find on the roads, especially Malaysian roads.
            Skids, however, breaks that trend – Skids is a Scion xB, a brand that is an extension of the Toyota in the United States, which unfortunately will cease operation by August 2016. Although Scion xB isn’t exactly available in Malaysia, but it’s a type of sub-compact car that are quite common here, so even if it’s available in Malaysia, it won’t be a huge head-turner – well, you know what I mean.
            Comparing to most earlier-released Alternators, he is a slow car – a very, very normal car, which doesn’t necessarily mean that it’s a bad thing. That is one of the reasons why Skids is highly sought-after.
            Skids isn’t really a high-profile character. The character only appeared for a very brief moment in the G1 cartoon series, but did play a significant role in the original Marvel Comics.
            Anyways, let’s not waste any time, and let’s get on with the review.

Alternate Mode:
            As mentioned above, Skids transforms into a Scion xB. I really like it how they applied the flaming paintjob onto the car.
            As per normal standards, Skids is very detailed. The windshields are somewhat blur-tinted, and there is also a decal with the word “SCION” in the front windshield. Everything else is also there: rubber tyres, engine block, steerable wheels, detailed interiors and functioning doors.

            Unless you turn the car upside down, there is no way for you to know that this is a Transformer – that is how realistic it is.


            The car is far from perfect though, although it might just be an isolated case with mine. The hinges for the front doors seems to be too tight, and it’s really difficult to open them up – you literally have to force them to open, sometimes so hard that you feel that something might break.
            So, just in case if your Skids have the same problem with mine, be careful.
            That problem aside, this is a really good car mode.

Robot Mode:
            The transformation is quite complex, which is quite involving.
            The end result is a robot with a massive chest/ upper body, and quite massive legs as well.
            My first impression of this figure is that it’s way too stout, with a lot of panels hanging around that might hinder its movement.


            I couldn’t be more wrong.
            The little guy is actually quite nimble! The articulation on this guy is simply amazing.
            The head is on a ball joint; the shoulders are on universal joints; the arms rotate slightly above the double-jointed elbow; and the wrists rotate.
            The waist rotates; the hips are on universal joints; knees bend and the feet are on ball joints.
            The combinational of these joints provide Skids with a whole lot of articulation options.
            My only complaint is probably the shape of the calf. I really wished that there were some way to fold the windshields inwards; or at least to the back of the calf. For me, it really disturbs the overall look of the robot.
            As usual, the engine block transforms into a gun for Skids to use.
            Comparing to most of the Alternators, Skids is comparatively short. Well, I guess it’s suitable for him because he is first and foremost a scientist, and was not a natural fighter to begin with.
From left: Mirage, Skids and Ricochet
            Anyways, it’s a really good robot mode.

Overall:
I like Skids overall. It has a really awesome vehicle mode, and the articulation of its robot mode is really good.
I definitely highly recommend this figure to any Alternators/ Binaltech collectors.

Highly recommended.


            Final verdict: 9 /10. 

Transformers Review: Tracks (Alternators)

Intro:
            Tracks is a rarity among the Autobots – he is among the few who really enjoys being on Earth. He loves the Earth culture, Earth music, and most all, his Earth-bound mode. He loves his Chevrolet Corvette so much that he’d stay in that mode all the time, if the Decepticons do not attack.
            Tracks was the fifth character released under the Transformers: Alternators line, and being an avid Alternators fan, I’ve been hunting high and lows to get my hands on one of the three Chevrolet Corvette C5 ever released, i.e. Tracks, Battle Ravage or Swerve, and I’m really glad that I managed to grab Tracks instead.

            Anyways, let’s not waste any time and let’s get on with the review.

Alternate Mode:
            Just like all of the Alternators releases before and after him, the car mode is excellent. It is first of all a 1:24 scale model car, with detailed interiors, Cybertronian Radial rubber tyres and open-able doors and hood.
             Tracks’ car mode is that of a Chevrolet Corvette Z06, that means that the Alternators version of him is literally an update of his original G1 alternate mode, which is also a Chevrolet Corvette.

            Unlike his Binaltech counterpart, which was painted in yellow, I was kind of glad that they chose to release Tracks in his traditional blue in the Alternators line, and the blue is vibrant, almost glossy and wonderful.

            I really like the realism that they put into this car mode: the Chevrolet emblems in front and at the back of the car; the word CORVETTE is the front grill; the Z06 logo on both sides of the car, right before the doors; the CORVETTE engraving at the back of the car; and other minor details such as sport rims, headlights, gas tanks etc. This could easy lead non-Transformers collectors to believe it to be a real 1:24 scale model car.

            The kibbles underneath are very, very minimal, save for the head that is obviously exposed. Otherwise, it is a very clean finishing.
            Overall, it’s one slick speedster.

Robot Mode:
            Unlike the traditional Tracks figures, he doesn’t have any flight mode. The design of the robot just doesn’t allow for it.
            The transformation is typically complex, just like any other Alternators/ Binaltech figures; and the resulting robot is unmistakably Tracks.
            The colors on him are brilliant. The shade of blue used is perfect.
            The head sculpt is awesome too.  The chest piece, unlike all other traditional Tracks figures before him, are not formed by the car’s hood, but rather a false hood hidden underneath the car mode, which is a nice touch really.
            The two shoulder cannons, which are mounted on the car chassis that forms his back, look really good, though it doesn’t have any sort of spring-loaded pelt.
            The robot’s legs are mainly formed by the front of the car.
            In terms of articulations: the head is on a ball joint, but he can only look up limitedly, mainly due to the designs of the head.
The shoulders consist of 2 joints – the inner rotational joints and the outer hinge joints. The elbows too consist of 2 joints – hinge joints on top and followed by huge ball joints. The wrists swings inwards, mostly due to the transformation joints, and the 1st finger is on a separate joint, while the other 3 move in tandem. The thumb is immobile. These joints on the arms really give the arms a really good range of motions.
            There is unfortunately no waist joint. The hips are on ball joints; double-jointed knees, and finally the ankles rotate.
            Overall, Tracks has some of the sweetest joints in the entire Alternators/ Binaltech line – in theory that is. The huge flaps behind the legs – formed by the engine hood pieces – inhibit the full potential of the double-jointed knees. I also wish that Tracks could’ve had ball-jointed ankles – it would’ve been so sweet to be able to pose Tracks with them.
            Still, having said all that, you can still pose him in various poses wonderfully.
            The engine piece can be converted into a blaster for Tracks to wield.
            Overall, he has a good robot mode, which closely resembles his original look. The only difference is that he doesn’t have any wings, and the shoulder pieces might be vague substitutes.

Overall:
What more can I say about Tracks, he aces in both departments. He has a fantastic car mode, and equally wonderful robot mode.
I would definitely recommend him to any Alternators collectors, as well as any model car collectors.
Highly recommended.


            Final verdict: 9.5/10.