Transformers Review: Nemesis Prime (Alternators)

            The name Nemesis Prime has been synonymous at being an evil duplicate of Optimus Prime, otherwise sometimes known as Scourge. The idea on an evil Prime was first introduced in the Armada series, where a duplicate of Optimus Prime was controlled by Sideways attack and destroy most of the Transformers from both side of the divide. He was eventually destroyed by a Powered-up Optimus Prime (with Overload) and a reformatted Megatron, i.e. Galvatron.
            On the meantime, as the Alternators line began to grow, people began to wonder when Optimus and Megatron would be making their appearance in the line. By now, we already know that Megatron never made it, and Optimus Prime eventually made it, in the form of a Dodge Ram SRT-10. The thing is, back in Japan, the Binaltech Convoy (or Optimus Prime) was relabeled as Ginrai instead – a character that originated from the Transformers: Masterforce series.
            I initially wanted to get Optimus Prime, but for some reason, Nemesis Prime reached our shores first before Optimus did, and since I think this figure looks cooler in black rather than red (I’m a sucker for black cars/ trucks), I whacked up Nemesis Prime in a bubble packaging instead.
            I got this figure way back in 2006, and I think it’s about time that we review this baby up, isn’t it?

Alternate Mode:
            Comparatively to the other Alternators, this Optimus Prime/ Nemesis Prime mould is relatively the biggest in the line, but me thinks Nemesis looks cooler. 
            Nemesis transforms into a menacing-looking Dodge Ram SRT-10. It is actually designed based on the 2006 model, special edition Night Runner, where only 400 units of the actual cars were produced. The only difference between this figure and the real thing is the deep-read-tinted windows.
A real-life Dodge Ram SRT-10, photo taken from the internet
            It works for me.
            Despite being 100% plastic, Nemesis Prime does have some weight to him, which is good. 
            As with all Alternators, Nemesis Prime is incredibly detailed. It comes with the Alternators-exclusive Cybertron Radial rubbers tyres, as well as open-able trunk and hood (which reveals the Viper engine inside), and both front wheels turn in tandem.
            Unlike some of the earlier Alternators, where the front wheels are connected by a set of magnets, that makes them turn in tandem, they are actually connected with a piece of extendable plastics. On mine, while the mechanism does work, it isn’t as smooth as I would’ve liked as it was with those magnets. 
            The paintjob is very good and every single small detail is absolutely fantastic. There is a small Dodge Ram logo of a ram head on the front hood, and the word VIPER on both sides of the hood scoop. 
            On both doors, there is the word RAM SRT-10, and at the back, there is the word DODGE and SRT-10, as well a California plate number dated July 2006, with the name NEMESIS on it. 
            The doors open to reveal a very detailed interior with three seats, instead of the conventional two. 
            Underneath, the kibbles are really that good. The head and the fists are clearly exposed. 
            Still, the overall look is fantastic and is a huge Alternators vehicle, by any standards.

Robot Mode:
            I have to say, Nemesis have all the makings of a Prime. He looks the part – just as tough and imposing, but way meaner-looking.
            The overall black paint job, with flashes of blue here and there works well with figure.
            Everything about the robot mode is huge and thick. The legs are bulky. The main body and torso are huge. The hands maybe a bit too small for the overall size, but the shoulders are humongous. 
            Articulation-wise: the head rotates 360°; inner shoulders swing back and forth; outer shoulder swing back and forth as well, but on a vertical direction; another shoulder articulation enable the arms to move outward; the upper arm is virtually non-existence as the double-jointed elbows comes right after the shoulders; the wrists rotate; the thumbs are fixed, the fore-fingers move, while the other three fingers move in tandem; Nemesis also comes with a waist joint; universally-jointed hips; the knees rotate and bend; finally the front piece of the feet is on a ball-joint, so you can use it to adjust Nemesis’s stance.
            Some of the joints can be rather loose, such as the hips and the knees. Due to the sheer size of the figure, those loose joints can be quite a hassle. Then again, it might be just an isolated case with my figure. 
            When you look at Nemesis from the front, his upper legs are virtually non-existent – they are way too short for this figure, hence, wasting a lot of good articulation points there.
           In short, the entire bulkiness of this figure, which made him look awesome, is the same thing that ruining him. It restricts almost all of his possible movements.
            Another qualm to take note about this figure is its right shoulder guard, or rather his right bumpers. That particular bumper has the tendencies to detach way too easily, as well as the left doors – again, these may be just a few isolated cases.
            The good thing is that Nemesis wields a gun, formed by his engine piece, which sports the words VIPER.
            Overall, I think that this figure is a good showpiece, but probably not meant for multi-posing or playing.

            I have to say, Nemesis Prime is a mixed baggage. He has got a very cool-looking alternate mode; the sheer bulkiness of the robot mode is delicious; but it is just too big for his own good.
            Both of his modes really do make him a good display piece, and while his vehicle mode is loads of fun, his robot mode isn’t really that playable.
            Car model collectors are probably going to love this car mode, and the Dodge Ram SRT-10 is a good choice of car mode for a Prime, considering that this has been the fastest pickup truck on Earth since 2004, only for the record to be broken years later.
            Recommended for collectors, but definitely not for kids.

            Final verdict: 7.5/10.

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