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Transformers Review: Megatron (Animated Deluxe)


Intro:
            As promised earlier in the Animated Optimus Prime review, here is the Deluxe Megatron review. As always, Megatron is the Supreme Leader of the Decepticons, whom after his initial run in the pilot series, suffered inactivity for a good part of the 1st season, before managing to get himself together (literally speaking) and wreak havoc once again. 
            So, as mentioned before, Megatron is sold as part of the Megatron-Optimus twin pack. So without further ado, let’s go on with the review.

Alternate Mode:
            Keeping the tradition (as of late), Megatron again possess a Cybertronian jet/ aircraft as alternate mode. Just in case if you haven’t noticed, I am not a fan of any Cybertronian aircraft modes, barring a few exception such as the TF: Cybertron Vector Prime.
            One word describes Megatron’s alternate mode – weird. I have no idea what this craft is supposed to be. In fact, when I first gotten the figure, I don’t even know which side is the front of the aircraft. I initially thought that the smaller and sharper end is the front. Then I found out it wasn’t. 
            From the looks of it, Megatron seems to be a type of VTOL aircraft and seemingly capable of hovering and speed.
            One of the reasons why I don’t quite like Cybertronian modes is the fact that they bound to have very bad kibbles, especially underneath, as you can see from the photo below. 
            Also, just like Optimus, Megatron too have several patches of pink paints, as if it has battle damages. It would’ve been better if it was black in color instead of pink.
            Overall, it’s just an unconvincing alternate mode.

Robot Mode:
            As far as his robot mode goes, he ain’t bad. He has proportionately-designed bulk. The head sculpt is particularly good, with a hint of belittling smirk visible. 
 
            Articulation-wise: head has all range of movements, albeit severely limited; shoulders connection of the main body allows upward motions, while the shoulders themselves are ball-jointed; the arms rotate slightly above the translucent red pieces, while the elbows are double-jointed; similar to Optimus, Megatron too has spring-loaded waist joint; extremely loose ball-jointed hips; the legs rotate and bend at the knees; and finally the toe flaps can move downward. Megatron also has sideward hip flaps, just in case you want to know.
The humongous fusion cannon on his right arm does not bode well with the loose joints either. Fortunately though, you may have the options of adjusting the wings (in jet mode) to act as a stabilizer while posing the figure. This is extremely helpful, especially when the existing hips joints are extremely loose.
            Still having said that, you can put Megatron to various poses and angles, and you can have him dueling with his arch nemesis. 
            Just like Optimus, Megatron too has his battle-damaged scars to show off, although as I have mentioned earlier, it would’ve been better if it was black in color, or at least in a darker shade instead of pink. The scars are mainly on the front of his right chest; bottom of the left chest; on the top and left side of the face; right foot; and also both sides of the shoulders.
            A pretty good looking robot which makes up for a rather weak alternate mode.

Overall:
            You may love him, or you may not. Just like Optimus, he’s a mixed baggage. It really depends on whether you really dig the Animated designs or otherwise. If you’re a huge Animated fan, or a Megatron purist, go and get him.

            Final verdict: 8/10.


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Transformers Review: Optimus Prime (Animated Deluxe)


Intro:
            In almost all Transformers-related series, Optimus Prime has been the Supreme Leader of the Autobot forces, with only one exception – Transformers: Animated.
            Optimus Prime in this reincarnation was only a leader of a small band of space bridge repairers. In this series the title Prime is given to unit leaders, who are required to report only to a Magnus – in this case, Ultra Magnus, who is the Supreme Leader of the Autobot Forces. So far there have been four Primes in the Animated series: Optimus, Sentinel, Rodimus and Longarm; amongst these, Optimus seems to be the lowest ranking Prime, while Sentinel seems to be the highest ranking one.
            Still, the series focused more on Optimus Prime and his band of merry bots on Earth, and thus, the de-facto leader of the Autobots on Earth.
            Before we begin, please be informed that the Deluxe-class Optimus Prime in review here comes in a twin-pack set along with his counterpart, Megatron. The Megatron review shall be a separate one from this.

Alternate Mode:
            As homage to his original G1 namesake, Optimus Prime transforms into a red-colored cab-over truck. In the Animated series, the truck’s (along with most Autobots’ alternate modes) vehicle design is depicted to be a part of Detroit emergency forces. This is shown via the existence of the light sirens on top of the roof. 
            The wheels roll quite freely, but the back of the truck, formed by the robot’s legs really need some getting used to. The back of the truck is itself a kibble. You can clearly see the robot legs. The only thing used to cover up the horrifying gap between the legs is the axe. 
 
            The back of the cab is also left opened, when there should’ve been something to cover it up. At the front of the truck, there is a painted smudge on the left windshield, as it was cracked. 
            While some of the detailing on the truck does look good, there are some parts of it that could really be improved. 

Robot Mode:
            Whereas the alternate mode may be a bit mediocre, the robot mode, in my opinion fared a lot better. 
 
            I like how they made as if Optimus had just come out from a horrendous fight, and have a lot of bruises to show for it, albeit just painted and not molded on – namely on the left chest and right face. 
 
            Articulation-wise: head may tilt forward, and rotates when the head is angled slightly forward; the entire inner shoulder pieces move up and down, mostly due to its transformation, but appreciated nonetheless; the actual shoulders are on ball joints; double-jointed elbows; spring-loaded waist joint which may provide Optimus with his punching gimmick; ball-jointed hips; knees rotate and bend; and finally the toe piece flaps down and back up.
From Left: Deluxe Optimus, Deluxe Megatron
            The axe looks rather bad@$$ that Optimus looks like he really means when he wields that axe.
            I really like the articulations and the overall aesthetics of the robot mode. It feels rather refreshing. You can really fiddle around with the figure and put him in various different poses.
Overall:
            Optimus Prime is really a mixed baggage – excellent robot mode, but mediocre vehicle mode. There are certain fans out there, yours truly included, that tend to have reservations for robots to have cartoonish human-like designs, i.e. waist that is way too small, and robot designs that are way too Ben 10-ish, Teen Titan-ish, yadda yadda yadda… I don’t mean any disrespect to any of the mentioned series, but I personally prefer robots that are blocky and tough looking, such as depicted in G1 or even Cybertron/ Galaxy Force.
            Robots are supposed to look like robots!
            Anyways, having said that, there are certain Animated figures that have managed to entice me, and Optimus is one of them. Probably the kids nowadays do prefer such method of animation, and we from the older generations have got to learn to live with it and move on with the times.
            Highly recommended for Animated fans and Optimus Prime purist.

            Final verdict: 9/10.


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Transformers Review: Shockwave (Animated Voyager)


Intro:
            Shockwave – a name that would strike fear in the sparks of many Autobots – is one of the most memorable Transformers from the G1 era. Apart from Optimus Prime and Megatron, Shockwave, along with Soundwave and Starscream are probably the 3 other most recognizable Transformers.
Although Shockwave is more remembered for his original G1 animated series portrayal as Megatron’s most loyal and trustworthy servant (and also for Cory Burton’s memorable raspy voice and his unique one-dot-for-a-face look), the comics gave an even better characterization – that of a calculating, and meticulous strategist that would rival even that of Megatron’s. He relies solely on his logic calculation, and portrays a very cold demeanor. In fact, thanks to these qualities, he even defeated Megatron and assumes the leadership of the Decepticons, and Megatron could not do anything to prevent it.
After G1, the name Shockwave have been reused in the Energon/Superlink series; the Dark of the Moon movie; and also the Transformers: Animated series, all portraying him with that trademarked one-dot-for-a-face look.
            The Animated portrayal of the character is probably the best amongst all of his reincarnations, as he is now portrayed as an infiltration & espionage expert, due to his abilities to morph his looks and deceive others. Here, his abilities resemble that of the G1 Punch/ Counterpunch and Masterforce’s Doubledealer. All of these characters have both an Autobot and a Decepticon mode, with each mode having their very own alternate mode. I already have a knockoff version of the Doubledealer figure, and a very good knockoff at that (I would probably do a review on him sometime in the near future), but didn’t have the privilege to own a Punch/Counterpunch figure. So having a Shockwave/ Longarm Prime figure would have be consolatory.
            So, let’s go on with the review.

Alternate Mode (Longarm Prime):
 
            This is truly an innocent looking alternate mode – a futuristic hoist crane mode. However, I really don’t see the logic or relevance of an Intelligence officer having a crane as an alternate mode. I would expect an alternate mode of maybe a supercomputer, a manmade satellite, oh heck, anything other than a measly crane.
             Having said that, the crane ain’t all that bad, even though it may be a bit inappropriate due to his job function. 
             Also, this mode is riddled with kibbles underneath. By flipping him over, it is as if Longarm Prime, with Shockwave’s face, sitting on the floor and looking at you. 
            The crane is that of a fixed-type, since it has no wheels at all. 
            Overall, it’s only an averagely okay alternate mode.

Alternate Mode (Shockwave):
            This has probably been mentioned way too often by other reviewers before, but I’m gonna mention it again in my review nonetheless – Shockwave’s alternate mode resembles Armada Megatron’s H-shaped tank. 
            Transforming him to crane mode to tank is quite simple – generally you would only need to flatten the guy; reconfigure the turret piece, and voila, you’ll have your tank mode really and loaded. 
            Of course, when you look at him from an intended angle, the tank mode looks pretty fine. However, once you turn him topsy-turvy, he is just riddled with kibbles. Just take a look at the photos of the tank’s underside. It is as if Longarm Prime is doing monkey squat, and lying face-down on the floor. 
 
            Still, if you can get past the horrible kibbles on the underside, Shockwave is just fine. Oh, by the way, the tank rolls quite nicely, just in case if you’re wondering about that.
            The body of the turret, being a totally separate piece from the body, attaches to the main body via a peg and slot, thus providing it with a 360° rotational range. The turret itself moves up and down. The turret is formed by pulling a dial on the hoist crane, which pulls in the crane and releases an extended turret piece underneath it.
            Overall, a very neat tank mode, if you can get past the kibbles underneath.

Robot Mode (Longarm Prime):
            Longarm Prime, one of the latest additions to the long list of Primes in history. In the animated series, he basically holds Intelligence Officer Portfolio, and his rank is on par with that of Sentinel Prime and Optimus Prime. 
            The robot mode is kinda stout. Standing at 7-inches tall, he doesn’t look like your typical Autobot warrior. Even without watching the animated series, I kinda envisioned him to be more about brains than brawn – your typical 9-5, office working staffs.
            Anyways, ramblings aside, I kinda dig the robot mode’s look, but in order to make both robot modes look significantly and convincingly different, sacrifices had to be made – at the expense of its articulations.
            Points of articulations are as follows: the head has no articulations at all; the shoulders rotate and move up and down; rotatable and bendable elbows; ball-jointed hands, which can be scarily tight; the hips have a slight movement, which is almost to nothing really; the legs can also flip outward to an awkwardly degree; bendable and rotatable knees; and that’s about it.
            Not the most amazing of articulations combinations, but his gimmicks more than make it up for it. Also, the head sculpt is quite nice, with that red dot on this forehead that could be a potential third, or maybe it could concealed something more sinister?
            Another point to comment on is the exposed Decepticon insignia on the top of the back-mounted hoist crane. Hence, some of you fans out there might even consider to cover-paint the insignia portion, just to make the double-agent gimmick more convincing.
            Oh darn, did I mention that he is a double agent? Oh well, I guess the cat is out of the bag…

Robot Mode (Shockwave):
            Arguably, this is exactly why we bought this figure for. Despite having two names, Longarm Prime is nothing more than a charade. Shockwave is the real deal. 
 
            What amazes is how different Longarm Prime and Shockwave looks compared to each other. Compared to Prime, Shockwave stands at 8 ¾-inches tall. He looks lanky, high-shouldered and armed with a humongous blaster.
 
            And of course, who can ever forget that iconic face that is normally associated with all Shockwave reincarnations – that one dot against a black backdrop. What makes it even better is that the red dot contains a really good light piping. 
            Articulation-wise, Shockwave has many points of articulations that Longarm Prime didn’t: the head has all around motions due to containing various types of articulation joints; inner shoulder joints move up and down, while the outer shoulder joints provide rotational movements; the elbows rotate and bend (what’s unique is that Shockwave has 2 different elbow joints, depending on how you would position the hands); individually articulated claws; the hips have all around motions; knees rotate and bend; and finally, the toe pieces move up and down.
First Elbow Joint
Second Elbow Joint
           This robot mode is quite excellent, and it’s a joy transforming him from Autobot to Decepticon’s robot mode. 
From Left: Animated Deluxe Megatron, Voyager Shockwave, Deluxe Optimus
Overall:
            Shockwave/ Longarm Prime comes in 2 different variants. The first one, which is reviewed here, is the more show-accurate version, which is predominantly grey and black in color. The second one, which attempts to invoke its G1 namesake, tends to be more predominantly purple.
            The question is not really about whether or not you should get this figure, because you should, due to its uniqueness and the offer of four modes on the plate. The true question is really which versions to pick. Personally, I obviously prefer the animation-accurate version.
            This figure is definitely recommended to all Transformers fans, and especially to those Animated fans and fans of Shockwave themselves.
            Highly recommended.

            Final verdict: 9/10.